Majesty 2
January 20, 2010 by Bill
I may have talked about this before, I don’t remember. Majesty 2 is my kind of RTS, that is to say it’s an RTS hidden under a thick layer of RPG and SimCity. You play as the ruler of a generic fantasy world. Each map you play has a monster that ‘you’ must destroy to back up your claim to the throne. Now you never lift a sword or draw a bow yourself, that would not be regal. You place bounties on monsters heads.
The smart king puts a small bounty on lots of low-level creatures initially, so the adventurers get a chance to level up and earn some gold. Then you kindly provide them with an outlet to spend their gold (seriously, they give it right back to you through shops) and send them off again for increasing danger. I won’t go into a lot of detail about the campaign or humor because I think it is worth the $29.99 and I want you to play it for yourself.
The reason I’m bringing this overlooked gem up is because they just announced the expansion. It’s due out in the first part of this year, and I’m afraid it’ll be overlooked again. Majesty 2 is an example of the experimental, quirky design you’ll only find on PC, and I feel obligated to support this kind of behavior.



