God of War: Chains of Olympus

August 12, 2008 by  

As mentioned in this weeks news posts I’ve been in Washington D.C. for a few days entertaining some relatives from over seas. When packing I decided to take my PSP with Crisis Core to finish the side missions.

That got tedious about a half hour into my flight to D.C. The first few days I was fine without video games. We walked around, took in the sights, fun was had by the non-English speaking demographic of my party. After developing blisters on six toes, the balls of both my feet, and my heels I had enough. I found a GameStop in the Pentagon City mall and looked for something new to put in my PSP.

I settled on God of War: Chains of Olympus because I meant to review it after I first talked about it months ago.

The game controls great. I didn’t miss the second analog stick at all during the story mode, and no camera control was only slightly inconvenient during the bonus missions.

The story is straight from 70s/80s heavy metal lyrics. You’re a slave to the gods, charged with returning the Sun God to his throne. The plot is fast and loose, but I still had fun with the excuses they came up with to make Kratos look bad ass.

At $34 used I think you’re going to be left looking for something more. I tackled the game in about six poolside hours.

Skip it: This game still isn’t the system seller PSP needs. The visuals and story is perfect for adolescent males, but if you skew too far from that demographic you won’t feel satisfied.

Rent it: Most PSP owners should try this game; and since the length is a factor I can’t recommend everyone go out to get it.

Buy it: God of War fans will enjoy this game, and can probably over-look the flaws. If you own a PSP and can find the game for $15-$20 you’ll probably be content with your purchase.